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::All MAPS are supported.
::All GAMETYPES are supported.
::VOTING is enabled.
::All MAPS are supported.
::Only Domination, Head Quarters, Search and Destroy and Sabotage GAMETYPES are supported.
::VOTING is disabled.
::All MAPS are supported.
::Only Search and Destroy and Sabotage GAMETYPES are supported.
::VOTING is disabled.
::REALISTIC Mode is enabled.
::All MAPS are supported.
::All GAMETYPES are supported.
::VOTING is disabled.
Call of Duty 4: Modern Warfare is a first-person shooter developed by Infinity Ward and published by Activision for Windows, PlayStation 3, Nintendo DS, and Xbox 360. It is the eighth installment in the Call of Duty video game series (including expansions), the first not to be set during World War II, and the first to be rated "M" for Mature by the ESRB.
Call of Duty 4: Modern Warfare will introduce a variety of game play styles into the single player campaign completely new to the Call of Duty series. The game moves away from the standard three country-specific campaign style, and allows the plot to play through more like a film style plot with interlaced story lines from the perspective of the player as Paul Jackson, a member of the United States Marine Corps 1st Force Recon and Soap MacTavish, a member of the British 22nd SAS Regiment. There is also a variety of cameo-style missions where you play as various other soldiers such as an AC-130 Spectre Gunship gunner, or as one part of a two man sniper team behind enemy lines in a flashback style mission. Even a mission in the Middle East as part of the USMC 1st Force Recon to rescue a bogged down tank.
Call of Duty 4: Modern Warfare will focus on the variation of modern warfare as an infantry soldier by allowing the player to control soldiers in a vast number of different scenarios, straying away from the constant "at eleven" action of previous Call of Duty titles and allowing for both heavy intensity fire fights and slower paced drama styled intensity. The developer, Infinity Ward, has so far told about a handful of such levels including where the player will be the gunner of an AC-130 gunship and the pilot of a AH-1 Super Cobra helicopter providing air support.
The series' move to modern warfare has also introduced a variety of new modern weapons and technology to be introduced to the Call of Duty franchise. Such showcased weapons and attachments include M203 grenade launchers, IR laser pointers for use in conjunction with night vision goggles, silenced MP5SD submachine guns, and the FGM-148 Javelin portable anti-tank guided missile among many others. This is also the first Call of Duty game to be rated "M" for Mature. All previous titles have been "T" for Teen.
Multiplayer
The multiplayer mode in Call of Duty 4: Modern Warfare will include a class system which has five preset classes with default weapon load outs and perks assigned to them as well as allows users to create five custom classes where the user can customize their weapon load out and three perks to assign to their soldier. The five default classes include Assault, Special Ops, Light Machine Gunner, Demolitions, and Sniper. Only two of the default classes are available to a first time player; the rest are unlocked as the player gains more experience online and gains higher rank. Create-a-class can be unlocked at level 4; players can name and save their own custom classes for quick access in multiplayer matches.
When the user gains enough Experience Points (XP), which are earned by killing his/her opponent, their rank/level will increase. XP will also vary depending on the type of match the user is playing. The highest attainable level is 65, which unlocks Prestige mode. In Prestige mode, the player can trade in their rank and start over at level 1, in exchange for a special in-game insignia by their name. The player can trade in their rank and start over at level 1 up to ten times, with the prestige insignia changing each time, effectively giving the player 650 total ranks to achieve.
Most of the new weapons and perks that players can use to outfit their custom class will be unlocked as they gain higher ranks, but there are also a separate number of challenges associated with each weapon that will subsequently open up new add-on gear as players complete them.
Game Modes
* Free-for-All - Every man for himself, no one cares if you die and get mutilated in this mode.
* Team Deathmatch - Use teamwork to kill opposing players and reach score limit.
* Team Objective - Domination and Search and Destroy. Capture flags in Domination, with respawning. Destroy and defend objectives in Search and Destroy, no respawning.
* Team Tactical - Small team Deathmatch and Search and Destroy.
* Search and Destroy - Much like Counter-Strike's bomb planting mode, there are two teams: attackers and defenders. Attackers try to plant a bomb at one of two bomb sites, and defenders try to defend the bomb sites. If explosives are planted, defenders must defuse them. Players only have one respawn per round. A round is over when all players on one team are killed, or when the bomb explodes or is defused.
* Headquarters - A radio spawns somewhere on the map. Your goal is to capture the radio for your team. If Team A captures the radio, they must defend it from being destroyed by Team B. Team A will only have one respawn until the radio is destroyed or the max time limit for the radio is reached. Team B will respawn at set intervals. Team A earns points for every second the radio is held. To capture/destroy a radio, you must stand in the area of the radio. The more players, the faster you destroy it. A new radio spawns when time limit is reached or the radio is destroyed.
* Domination - There are flags at certain points around the map. All flags start neutral. Teams battle to hold the most flags. Game ends when the time limit is reached, or the score limit is reached.
* Sabotage - Similar to Search and Destroy, only the bomb is neutral and there are objectives located in both teams' bases. Each team's goal is to take the bomb and blow up the objective in the enemy's base. The bomb carrier can fire his weapons, but his position will be announced periodically throughout the game. Also, unlike Search and Destroy, players will have unlimited respawns as opposed to just one per round.
* Team Hardcore - Hardcore Team Deathmatch and Search and Destroy. Limited HUD, extra bullet damage, friendly fire on.
* Old School - Old School TDM and FFA. No classes. Weapons are pickups, health is increased, and jumps are higher.
* Oldcore - Old School pick-ups and jumping. Hardcore limited HUD and extra bullet damage. TDM.
* Ground War - Big team games-TDM and Domination.
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Location: Tunnels
Description: The pipes that appear to be caged in with a fence. You can get through the fence and be in the pipes.
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Location: Ground Floor Room A Bomb Site
Description: The shelves on the left wall as you enter the door from the outside by the helicopter. You can climb up these shelves making yourself partly invisible.
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Location: Roof with Satellite Dish
Description: Standing inside the Satellite Dish on the roof making yourself partly visible.
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Location: Palm Tree
Description: Junmping on the roof from the middle building to the Telephone pole and the junmping into the palm tree is an exploit.
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Location: Mini Wall leading to outside map
Description: Climbing onto the Mini Wall and jumping over it and then getting outside/underneath the map.
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Download Game Content : ftp.games.saix.net/call_of_duty_4
Server Name |
IP Address & Port |
| -= SGS COD4 CLAN ACTINIUM SERVER =- |
196.4.79.71:28960 |
| -= SGS COD4 CLAN ARGON SERVER =- |
196.4.79.75:28960 |
| -= SGS COD4 CLAN ARSENIC SERVER =- |
196.4.79.75:28970 |
| -= SGS COD4 CLAN BARIUM SERVER =- |
196.4.79.71:28970 |
| -= SGS COD4 CLAN CAESIUM SERVER =- |
196.4.79.71:28980 |
| -= SGS COD4 CLAN CARBON SERVER =- |
196.4.79.8:28960 |
| -= SGS COD4 CLAN CERIUM SERVER =- |
196.4.79.81:28960 |
| -= SGS COD4 CLAN ERBIUM SERVER =- |
196.4.79.81:28990 |
| -= SGS COD4 CLAN HOLMIUM SERVER =- |
196.4.79.71:28990 |
| -= SGS COD4 CLAN NEON SERVER =- |
196.4.79.75:28980 |
| -= SGS COD4 CLAN OSMIUM SERVER =- |
196.4.79.81:28980 |
| -= SGS COD4 CLAN PLATINUM SERVER =- |
196.4.79.8:28970 |
| -= SGS COD4 CLAN RADON SERVER =- |
196.4.79.75:28990 |
| -= SGS COD4 CLAN TERBIUM SERVER =- |
196.4.79.8:28980 |
| -= SGS COD4 CLAN THORIUM SERVER =- |
196.4.79.81:28970 |
| -= SGS COD4 CLAN XENON SERVER =- |
196.4.79.8:28990 |
| -= SGS COD4 HARDCORE WARFARE I SERVER =- |
196.4.79.79:28970 |
| -= SGS COD4 HARDCORE WARFARE II SERVER =- |
196.4.79.79:28980 |
| -= SGS COD4 HARDCORE WARFARE III SERVER =- |
196.4.79.82:28990 |
| -= SGS COD4 MAXI WARFARE I SERVER =- |
196.4.79.78:28960 |
| -= SGS COD4 MAXI WARFARE II SERVER =- |
196.4.79.78:28970 |
| -= SGS COD4 MULTI WARFARE I SERVER =- |
196.4.79.78:28980 |
| -= SGS COD4 MULTI WARFARE II SERVER =- |
196.4.79.78:28990 |
| -= SGS COD4 PICKUP I SERVER =- |
196.4.79.81:28950 |
| -= SGS COD4 PICKUP II SERVER =- |
196.4.79.75:28950 |
| -= SGS COD4 TACTICAL COMP I SERVER =- |
196.4.79.79:28990 |
| -= SGS COD4 TACTICAL COMP II SERVER =- |
196.4.79.82:28970 |
| -= SGS COD4 TACTICAL WARFARE I SERVER =- |
196.4.79.79:28960 |
| -= SGS COD4 TACTICAL WARFARE II SERVER =- |
196.4.79.82:28980 |
| -= SGS COD4 TDM WARFARE SERVER =- |
196.4.79.82:28960 |
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