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..:: Crysis Servers ::..


Crysis is a science fiction first-person shooter computer game, that was developed by Crytek, and published by Electronic Arts.

Crysis is based in a fictional future where an alien race has invaded Earth. The single player campaign has the player assume the role of United States Delta Force operator Jake Dunn (Nomad). Dunn is armed with various futuristic weapons and equipment, most notably a "Nano Muscle Suit", which, according to Crytek senior game designer Bernd Diemer, the suit was inspired by the United States' Future Warrior 2020 program. In Crysis, the player fights both North Korean and extraterrestrial enemies, in four different locations: a tropical island jungle; an American aircraft carrier; inside an "Ice Sphere", which will consist of the same jungle, but frozen; and the alien ship itself, some parts of which will be zero-gravity. Crysis utilizes Microsoft's new API, Direct3D 10 (DirectX 10) for graphics rendering, and includes the same editor that was used by Crytek to create the game.

Multiplayer
Up to 32 players are supported in each multiplayer match in Crysis. There are two different modes each with six available maps: Instant Action, a deathmatch type mode; and Power Struggle, which are played by two opposing teams, each trying to destroy the other's headquarters.

Power Struggle features the American Delta Force soldiers fighting the North Korean Army; both sides, however, have nanosuits. All players begin armed with only a pistol and a basic nanosuit, called the "prototype" suit. In order to purchase weapons, vehicles, and the "production" nanosuit, which has better armor, strength, and some cloaking capabilities the player must complete objectives, or frag enemies. The aim of Power Struggle is to destroy the enemy headquarters, a task which is best done using either alien technology gained by capturing alien crash sites, and taking the alien "core" back to one's base or nuclear weapons. Without these technologies, it would be difficult to win, due to multiple automated turrets guarding headquarters; they can be destroyed only by powerful human weapons, or alien technologies. All vehicles in the game are available in Power Struggle, though they must be unlocked by capturing a zone that specializes in manufacturing a certain vehicle for example, capturing a zone with a port would allow the building of water-based vehicles for the team in possession of the zone. However, vehicles may be stolen, by picking their locks, even if their team has not captured the zone producing that type of vehicle. Depending on the settings determined by the host, a game of Power Struggle could potentially take up to ten hours, which would cover multiple day/night cycles, if playing on a DirectX 10 server. Again, the duration of day/night cycles depends on the host's settings.

Capture The Flag, originally planned to be included in the game, is no longer part of the game mode line up, due to its similarity to Power Struggle. Even so, Jack Mamais, a Crytek employee, stated that Crytek hopes that this mode will be developed by the modding community.[27] Crytek CEO Cevat Yerli also said that Team Action would not be included as a multiplayer mode, because players would gravitate towards either Instant Action, or Power Struggle.

Download Game Content : ftp.games.saix.net/crysis

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-= SGS CRYSIS Server =- 196.4.79.82:64087

Tuesday, October 14, 2008 15:13:54 
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