SGS Login Link
* Requires Login
* Indicates Free Game

Main Menu
Ban Info & Query System *
Bandwidth Meter
FAQ
File Vault FTP
Forums
Grand Masters Awards
Hall Of Fame
Live Server Listing
Privacy Policy
Public Admin List *
Public Adminship
Register
Rules of Engagement
Online Startup Guide
Terms of Use
Contact Us
SGS Home
SAIX
RSS

Clan Admin
Clan Admin Instructions
Clan Admin Apply
Clan Admin Login

Servers Hosted
Agasa League Servers
America's Army *
Armed Assault
Battlefield 1942
Battlefield 2
Battlefield 2142
Babo Violent 2 *
BZFlag *
Call of Duty UO
Call of Duty 2
Call of Duty 4
Counter-Strike 1.6
Counter-Strike Source
Crysis
Dark Messiah Might & Magic
Day of Defeat
Day of Defeat Source
Enemy Territory *
Enemy Territory Quake Wars
F.E.A.R.*
Frontlines: Fuel of War
Ghost Recon Advanced Warfighter
GT Legends
GTR 2
Half-Life 2 Deathmatch
Half-Life 2 Mods
IL-2 Sturmovik
Joint Operations
Live for Speed
Medal of Honor Airborne
Medal of Honor Allied Assault
Natural Selection
Neverwinter Nights
Neverwinter Nights 2
Prey
Quake II
Quake III
Quake IV
rFactor
Red Orchestra: Ostfront 41-45
Savage *
Soldat *
S.T.A.L.K.E.R
Team Fortress 2
TrackMania Nations *
Unreal Tournamnet 2004
Unreal Tournamnet 3
Warsow *

Online Guides

Counter-Strike
NWN Gates of Dawn
NWN Gates of Dawn World Map
Earth's Special Forces

Game Statistics
..Half-Life
Counter-Strike 1.6
Day of Defeat
Natural Selection
..Half-Life 2
Counter-Strike Source
Day of Defeat Source
Half-Life 2 Deathmatch
..Battlefield 1942
Battlefield 1942 Stats
..Enemy Territory
Enemy Territory Stats


Affiliated Sites



Link Us


..:: F.E.A.R. Servers ::..


F.E.A.R.'s multiplayer component includes mainstay gameplay modes, such as Deathmatch, Team deathmatch, Capture the flag and Last man standing. "Control" and "Capture All" gametypes were later added through a patch. These new gametypes feature rules similar to Unreal Tournament's "Domination" gametype. Some gametypes in F.E.A.R.'s multiplayer utilize the "reflex time" effect: SlowMo Deathmatch, SlowMo Team deathmatch and SlowMo Capture the flag. In multiplayer, a power-up must be collected to enable this ability. As each map contains only one such power-up, acquiring it gives players a large advantage over their opponents.

On August 17, 2006, F.E.A.R.'s multiplayer component was retitled F.E.A.R. Combat and made available for free download. F.E.A.R. Combat includes all the updates and the additional official maps and gametypes for F.E.A.R.; players are able to play against both other F.E.A.R. Combat players and owners of the retail version of F.E.A.R..

To get a FREE CD-KEY GO here

Download Game Content : ftp.games.saix.net/fear

Server Name

IP Address & Port

-= SGS FEAR DM Server =- 196.4.79.8:27888
-= SGS FEAR TDM Server =- 196.4.79.48:27888

Monday, October 6, 2008 22:25:39 
Random Server Status
-= SGS CSS DUST2 SNIPERLESS Server =-
196.4.79.80:27016
de_dust2
PLAYERS: 1/21

-= SGS GARRYS MOD Server =-
196.4.79.64:27015
gm_construct
PLAYERS: 3/20

-= SGS Q3 CPMA IV Server =-
196.4.79.8:27970
pro-q3dm6
PLAYERS: 0/16

-= SGS ET:QW STOPWATCH Server =-
196.4.79.74:27735
maps_sewer_entities
PLAYERS: 0/24



ZA Game Sites
South African Racing League
Unreal

Sponsorship Sites
Megarom
EA Games SA
Ster-Kinekor

Other Sites
Game Guides

Monday, October 6, 2008 22:25:39 
All games logos & patches are the property of their respective owners.
SAIX Games Service is a product of Telkom SAIX Internet Access Provides.
The use of Saix Games Services are subject to our Terms of Use which can be viewed here Terms of Use, Privacy Policy
Graphic Designed by Oz